
About Me
My name is Bishop Brindle and I am a LA based Game Environment Artist. Since I was a kid I've always had a passion and love for games. I self taught myself 3D software and learned as much of game development so I could make my own. I went to Gnomon School of VFX, Games and Animation to improve and develop my skills. I learned I prefer technical art primarily for environments and games system creation.
Software & Skills
Maya - Modeling / Rigging / Animation
Blender - Modeling / Rigging / Animation
Substance Painter - Prop Texturing
Marmoset - Prop Texturing
Unreal Engine - Lighting / Asset Management / Shader Creation
Godot - Programming / Game Design / Asset Management
Substance Designer - Procedural Texture Creation
Material Maker - Procedural Texture Creation
Education
Bachelors in Fine Arts - Gnomon - Specializing in Technical Art.
Associates in Art New Media - Folsom Lake College
Associates in Humanities - Folsom Lake College
